STEALTH GAME
SUPERNOVA
Supernova is a cyberpunk-themed stealth adventure and my first project built in Unreal Engine. This game showcases my work in level design, puzzle integration, and immersive storytelling, bringing a futuristic, neon-drenched city to life.
Players step into the role of Zhora, the city’s most infamous thief, on a high-stakes mission to infiltrate Club Supernova—a high-security nightclub owned by the ruthless Axl Ryker. Hidden within its guarded VIP areas is a stolen CyCorp information file containing classified cyber-tech data that, if misused, could lead to the city’s destruction. With limited time before Axl returns, players must sneak past guards, solve intricate puzzles, find key items, and uncover hidden pathways to locate the file—all while avoiding detection. Stealth, strategy, and quick thinking are essential to completing the heist successfully.
As my first Unreal Engine project, Supernova represents the start of my journey into game development, and I’m excited to continue building and refining my skills in creating immersive, story-driven experiences.
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Miami, FL