Ice Sorceress 3D Model
For this Ice Sorceress character, I worked on modeling, texturing, rigging, UV unwrapping, and animation. While the base body model was pre-made, I personally designed and modeled the clothing and hair, adding intricate details to bring the character to life. I performed UV unwrapping to ensure clean and efficient texturing, then used Substance Painter to texture everything, enhancing realism and depth. I then rigged the character and animated a short scene in Maya, refining the final look with Adobe After Effects for a polished presentation. This project showcases my skills in character modeling, UV unwrapping, rigging, texturing, and animation.
Software Used
Maya – Base modeling and scene layout UV unwrapping
Substance Painter – Texturing and material application
Adobe After Effects – Final editing and render adjustments
Finalized Model
Before & After


Rigging
Animation
Wire Frame
Extra Photos
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Miami, FL























