Sci-Fi Bar 3D Model
For this sci-fi bar model, I worked on modeling, UV unwrapping, and material setup in Maya. I ensured the model was UV unwrapped properly for seamless texturing and applied basic Maya textures as a placeholder fill. Additionally, I experimented with glow materials to highlight futuristic design elements. This project served as a great opportunity to refine my skills in hard surface modeling, material setup, and texturing preparation, getting it ready for more detailed work in Mudbox.
Software Used
Maya – Base modeling and scene layout & UV unwrapping
Before & After


Wire Frame
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