Abandoned Hospital

This is my Abandoned Hospital 3D Environment, my first full environmental creation, where I aimed to capture a haunting and immersive atmosphere. I started by modeling the base structure in Maya, ensuring accurate proportions and efficient topology. To enhance realism, I used Mudbox to sculpt decay and damage on walls, floors, and props, adding a sense of age and abandonment. Texturing was done in Substance Painter, where I applied realistic grunge, rust, and weathering effects to emphasize the hospital’s eerie, forgotten state. Finally, I refined the renders in Adobe Lightroom, adjusting lighting, contrast, and color grading to create a cinematic and unsettling mood.

This project allowed me to explore different workflows and techniques to create a polished and immersive 3D environment.

Software Used

Maya – Base modeling and scene layout

Mudbox – Sculpting details and refining surfaces

Adobe After Effects – Video Editing

Before & After

Wire Frame

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Miami, FL