Switch 3D Model

For this sci-fi sofa model, I focused on modeling, UV unwrapping, and material setup in Maya. I carefully UV unwrapped the model to ensure clean and efficient texturing. Additionally, I created a glow material in Maya to highlight the areas of the sofa that would emit light, enhancing its futuristic design. This setup was essential for preparing the model for detailed texturing in Mudbox. This project helped me refine my workflow for hard surface modeling, material setup, and texturing preparation.

Software Used

Maya – Base modeling and scene layout & UV unwrapping

Before & After

Wire Frame

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Miami, FL